Monday 12 September 2016

Games Consoles Comparison

Console Comparison then and now
-PC
-specs
GPU:2X r9 380
CPU:i7 8 core 4 ghz
RAM:16 gb
HDD:2x 2tb hard drives and a 250gb ssd

-games(steam games endless),emulators, and  many other indie games and online ones

Image result for stronghold 2













-N64
-specs
CPU: 64-bit NEC VR4300 (MIPS R4300i) with 24 KB L1 cache, running at 93.75 MHz

GPU: 64-bit Reality Coprocessor, running at 62.5 MHz and over 100 MFLOPS.[2] It is a microcode-reprogrammable T&L GPU,[3] composed of two integrated processors: the Reality Signal Processor (RSP) and the Reality Display Processor (RDP)

Audio: 16-bit, stereo, CD quality

RAM: 4 MB RDRAM (Rambus DRAM) on a 9-bit 562.5 MB/s bus, upgradable to 8 MB with Expansion Pak

Resolution: 240p (320×240), 288p (384×288), 480i (640×480), 576i (720×576), widescreen via letterboxing and anamorphic compression

-games:goldeneye,loz oot/majoras mask,starfox 64,perfect dark and mario kart.

Image result for goldeneye 64


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