Monday 30 January 2017

p1 music with themes

Zelda chest opening
the Zelda chest opening sound is one that represents the character finding something and it can be used in almost any situation even ones outside of Zelda games  to  show the character  finding something. The Zelda chest opening music  is one of the most iconic pieces of short music in all of gaming history due to its continuation  throughout all the Zelda franchise and even hinted at in a few other games.
Image result for zelda chest opening

Zelda elegy of emptiness
the elegy of emptiness is a hauntingly beautiful pieces of orchestrated music that is design to make the player feel a certain way tricking them from what the true purpose is or the song actually is. The song is used within the game to give sombre feel to the game as it is used in the darkest part of the game. The actual purpose of the song within the game however is not for death or destruction it is actually for happiness and moving on as the game reveals later on. This piece of music is a perfect example of metaphor’s and symbolism.
 Image result for elegy of emptiness

Richtofen cod zombie’s quotes
within the call of duty zombies game mode there a lot of audio ques for certain kills such as if you set a zombie on fire your character will acknowledge  this buy saying a quote that involved him talking to himself about how he burned it. There are hundreds of quotes that show these similar things perfectly. These quotes are a perfect way of showing speech to describe stuff that it happening in games.
Image result for richtofen zombies gameplay



game music

1)
The legend of zelda Ocarina of time-main theme
Mood
The mood that this them provides is one that gives the player a sense of adventure and action just like the music’s creator wanted it to feel like. The original creation of this piece of music was to the games creators’ design of a freely adventured open world for the player to discover.
 Image result for oot
2)
Star fox adventures-main theme
Mood
The mood this piece of music provides is that of a space fuelled adventure as the player simply listens to the music whilst waiting on the main menu still waiting for the start of the game. The music may only appear in the menu but it is still important as the creator decided to make it less prominent than that of the game itself this makes the music more important to the game as it gives the complete tone of the game right when the player starts of the game.
 Image result for star fox adventures
3)
Skyrim-main theme
Mood
 The mood that Skyrim’s main theme gives of is that of an action filled adventure that is the massively open world that is Skyrim. Right from the get go the player starts to get into the adventurous mood that the games music provides to the player.
Image result for skyrim
4)
Wolfenstein 3D-main theme
Mood
The genre defining music and sounds that Wolfenstein provides is a masterpiece. The feeling that it gives the player is one that lets the player feel the fear of being imprisoned in a Nazi infested castle  and having to fight your way out. The gunshots and dying screams of Nazi’s.
Image result for wolfenstein 3d hd
5)
Stronghold 2-battle theme
Mood
The battle theme of stronghold 2 is one that makes the player feel the fear and power of an imposing force battling the player this piece of music is one that makes the player immersed inside of the game making it better than if it was just silent this means that the original creators piece of music works perfectly for the games background.
Image result for stronghold 2

Sound FX is very important as music due to the need for things like small insignificant sounds that  make the game more immersive like a death sound being an ouch sound or simply it could also be a short piece of music that is designed to make the player feel sad about killing the character they controlled. Music and sound FX is very important for games for the sole fact that they make the player connected to the character in a multitude of ways.

Waveform
Waveform in the descriptive image of how we see sound. It is shown as a wavy line that is in essence the single note that a tuning fork makes. The highest part of the wave is representing the pressure of the sound whilst the horizontal length represents the length of the sound being played

Wavelength
Wavelength is how the horizontal length is measured.

Amplitude
Amplitude is the measurement of the height of a wave.

Frequency
Frequency is the number of waves within a second.

Pitch
Pitch is simply how high or low a note is and is used in music more than it is sound FX

Hertz
Hertz is how frequency is measured and is used to calculate what frequency certain wavelengths are on.

Decibel level
Decibel level is the way of measuring how loud a sound of piece of music gets this means that for professional recording studios they recorded all the music by a decibel unit this is how they judge what is the best volume for that sound.

Sound generator
A sound generator is a piece of software or hardware’s that creates a synthetic sound for the purpose of creation music or a sound that is within the game.
Folly is   the use of artificial sounds such as a cracking door is used from some form of hinge that creaks in real life.

Timbre is they definition of differences in musical sound such as the difference between a guitar and vocals.